Sep. 2nd, 2015

feedback

Sep. 2nd, 2015 06:00 pm
foxhounds: (Default)
[personal profile] foxhounds
Congratulations! You've successfully made it to Ship-Trap's endgame and the Good End! You have a lot to be proud of, since honestly, I didn't expect it! The games aren't usually made for the Maf to win, and though this one may have seemed like it might have been, it really wasn't. You guys just got incredibly lucky!

So, a little more information about the ends, in case you're curious. There were three possible endings for the game planned (though you guys surprised me a lot, so I was thinking I would have to make another...). The good end, which you know, and also the neutral end and bad end. Neutral End is that the Maf loses and the village wins, in which case everyone stays dead and passes on. Bad End is if the village had lynched Ivan, since this would have made everyone remaining alive to a Zaroff role, and those already dead would stay dead. You guys had me worried for Ivan at the beginning, so thanks for not ending the game after a week!

Otherwise, this was a great experience for me as a mod, and I hope it was for you as players! I apologize for the bumps that came along the way from RL popping up to punch me in the face, but I also want to thank you guys for being understanding. Also, thank you for being such a great, enthusiastic playerbase! You guys brought so much energy and fun into the game, and I'm so grateful that you guys came to play in my little murdergame, even if :) inspires a visceral reaction of fear now...!!

So! Feedback time!

What did you think of the game? How was the pace of the game? Is there anything in particular you'd like to see in future murdergames? I'd love your feedback, positive or constructive, so give it to me!

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